In this post I collected some of the coolest use cases of the iPad/iPhone. They all have in common that you need something extra to enjoy the complete experience. Some of the examples apply to children because that is also something that interests me a lot both as a Developer and as a Dad of [...]
During the years a lot of interesting iOS projects have been popping up on Github. Below you can find the projects that you must know if you are an iOS Developer.
Nimbus
Nimbus is a complete re-write of the well-known Three20 library that contains a lot of features that [...]
Being an iOS developer and dad myself, I let my 2 year old son play with my iPad. He likes it a lot and I don’t have to tell you that he can already find it’s way to his favorite apps himself. This is because the device is so easy to use. He already played [...]
You might have noticed that since I started my blog in 2008, I covered a lot of technical topics. Before this blog started I was already working as a programmer building application in an Enterprise context. This has been a very interesting journey for me and I am quite [...]
I am proud to announce that we have released a new game for iPad built with cocos2d and box2d. The game is called Finger Billiards. It’s an iPad version of the very popular bar game Bumper Pool. The biggest difference is that this game comes in a box and not a [...]
I’ve been deep diving into cocos2d for the last couple of weeks. And I must say that it makes your life a whole lot easier when you have to create games or highly interactive apps with a lot of animations for iOS. The only problem is that there is a lot of information [...]
Last year I took my first steps into iOS development with projects like Timy, Raz*War and a couple of projects I can’t talk about right now. But this year I am going to focus on Mobile development. In the first place it will be iOS development, but I am also ready to dive [...]
After working on my first iPhone projects Timy and Raz*War, I was really excited about iOS Development and wanted to go further with what I learned. These 2 apps were built without a framework (except for some small open source libraries), but still there was this one framework that looked [...]
Our next iPhone app has just been approved and is now available for download in the App Store. It’s something completely different than Timy, it’s a gimmicky fun app that can be used to browse through some of Raz*War‘s products. But if you want you can order the blades right [...]
Yesterday evening I got the mail from Apple telling me that Timy is available for download. So that was definitely the perfect way to start my 3 weeks of holiday.
If you want to see it in action, check out this screencast of the application in my previous post: Timy for iPhone Sneak [...]
Lifestream
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Checking out CocoaPods - an Objective-C library manager > https://t.co/xdLU5OgO— February 1st via Twitter
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Finally found some time to dive into iOS5 Storyboarding.— February 1st via Twitter
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RT @robbedoes: Fun to watch: an interview w/ the sound designer of Angry Birds: http://t.co/lDARIGbB— February 1st via Twitter
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@wuotr Also, check this out: Flood Fill > http://t.co/SpweLK0N ;)— January 30th via Twitter
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Love it! Timesaver++ CocosBuilder, a tool for graphically laying out sprites, layers and scenes for @cocos2d > http://t.co/Jrb8233D— January 30th via Twitter
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RT @rwenderlich: Awesome list of Cocos2D source code projects, extensions and code from @iuridium: http://t.co/ovwLYhCv— January 29th via Twitter
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Moo! @ Kinderboerderij kiewit http://t.co/tYBlLsvH— January 29th via Twitter
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I've been doing my epic chores and just leveled-up. I'm a Level 8 Well-groomed Clansman now! #EpicWinApp— January 27th via Twitter
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