You might have noticed that since I started my blog in 2008, I covered a lot of technical topics. Before this blog started I was already working as a programmer building application in an Enterprise context. This has been a very interesting journey for me and I am quite [...]
I have been playing with Adobe AIR 2.0 beta 2 for a couple of weeks now. And because we use Maven for our bigger development projects at Nascom, I decided to create a small proof of concept app to wrap the most used Maven commands. Off course Maven is [...]
Last year I have been working a lot on Flex applications, and because of this I usually take my experience from Flex development and apply it to Silverlight. One example is the PureMVC framework that we use at Nascom for most RIA applications we build. The framework also has ports towards other technologies [...]
Another interesting announcement was made yesterday at MAX 2009. Next to the fact that you can develop iPhone apps with Flash Pro CS5, it is not recommended to use the Flex framework for building these applications. The official statement says:
While it is possible to create iPhone content using the desktop Flex [...]
The PureMVC FlexUnit Testing project is already quite old (last update was June 2008), but I just discovered it because I am currently working on a big Adobe AIR project that currently does not have a User Interface yet. We use the PureMVC framework for most of our bigger applications, and [...]
This week the guys from Gorilla Logic released FlexMonkey version 1.0 beta. I have been testing the previous version on one of my Flex applications and now that they have released it as an AIR application I will definitely start using it more and more for future [...]
Recently my company (Nascom) released Timy beta, an Adobe AIR desktop client that we have been using internally for more than a year now. The application has a long history and was initially built to gain knowledge about Adobe AIR and to make time tracking using
I use data binding a lot when writing Flex applications. One of the new features in Flex 4 is bidirectional, or two-way data binding. This blog post shows you a simple example that demonstrates the difference between one-way and two-way data binding syntax.
The first example is the most commonly used data binding scenario. It [...]
A while ago I wrote a blog post about a list of useful actionscript libraries on Google Code. So this is a follow up post, and an addition to the previous list. Not all projects are hosted on Google Code, so hence the slightly different title.
Here’s the list:
AlivePdf [...]
One of the new features of Flash Builder is the support for FlexUnit (the Unit testing framework for Flex applications). You could use FlexUnit in the past, but as from Flash Builder it’s a piece of cake to create Test classes for your own code. You just need to follow these simple steps.
[...]
Lifestream
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Checking out CocoaPods - an Objective-C library manager > https://t.co/xdLU5OgO— February 1st via Twitter
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Finally found some time to dive into iOS5 Storyboarding.— February 1st via Twitter
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RT @robbedoes: Fun to watch: an interview w/ the sound designer of Angry Birds: http://t.co/lDARIGbB— February 1st via Twitter
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@wuotr Also, check this out: Flood Fill > http://t.co/SpweLK0N ;)— January 30th via Twitter
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Love it! Timesaver++ CocosBuilder, a tool for graphically laying out sprites, layers and scenes for @cocos2d > http://t.co/Jrb8233D— January 30th via Twitter
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RT @rwenderlich: Awesome list of Cocos2D source code projects, extensions and code from @iuridium: http://t.co/ovwLYhCv— January 29th via Twitter
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Moo! @ Kinderboerderij kiewit http://t.co/tYBlLsvH— January 29th via Twitter
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I've been doing my epic chores and just leveled-up. I'm a Level 8 Well-groomed Clansman now! #EpicWinApp— January 27th via Twitter
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