I recently submitted our Silverlight research project (Benny’s Bus Stop) to the Silverlight Gallery. It took a while but they have published it. You can find it in the gallery. Now everybody register and rate it with 5 stars
Nice tutorial by Jesse Liberty about Expression Blend aimed at the developer.
Read the artice here.
Finally there is a new ReSharper version available that has support for the latest version of the .NET Framework. The beta has the following new features:
Support for Visual Studio 2008 and C# 3.0, including LINQ, implicitly typed locals and arrays, extension methods, automatic properties, lambda expressions, object & collection initializers, anonymous types, expression trees, [...]
This article explains how to create an Adobe AIR application that uses Blaze Data Services to connect to a Java back-end. The Java back-en uses Spring/Hibernate to retrieve the data to the client. I will try to explain the steps from database up to [...]
Today I installed the brand new Expression Studio 2. I have been playing with Silverlight 2 the last couple of weeks now and I wanted to convert an FLV that I had to the WMV format Silverlight supports. So I started with VLC media player and streamed the FLV to a [...]
I just came across part one of an article that provides an in-depth overview about animation in Silverlight 2 Beta. Part one of this series is about the main concepts of animations with Silverlight. The next part will dive deep into Storyboards.
After playing with Expression Blend and the agTweener library, we released our first Silverlight application. Benny’s Bus Stop is still beta but you can check it out here. With a little help from my designer colleague I released the beta version of this proof-of-concept today.
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Lifestream
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Checking out CocoaPods - an Objective-C library manager > https://t.co/xdLU5OgO— February 1st via Twitter
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Finally found some time to dive into iOS5 Storyboarding.— February 1st via Twitter
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RT @robbedoes: Fun to watch: an interview w/ the sound designer of Angry Birds: http://t.co/lDARIGbB— February 1st via Twitter
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@wuotr Also, check this out: Flood Fill > http://t.co/SpweLK0N ;)— January 30th via Twitter
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Love it! Timesaver++ CocosBuilder, a tool for graphically laying out sprites, layers and scenes for @cocos2d > http://t.co/Jrb8233D— January 30th via Twitter
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RT @rwenderlich: Awesome list of Cocos2D source code projects, extensions and code from @iuridium: http://t.co/ovwLYhCv— January 29th via Twitter
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Moo! @ Kinderboerderij kiewit http://t.co/tYBlLsvH— January 29th via Twitter
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I've been doing my epic chores and just leveled-up. I'm a Level 8 Well-groomed Clansman now! #EpicWinApp— January 27th via Twitter
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